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Mr. Mime

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Mr. Mime バリヤード

Psychic Fairy Generation I Barrier Pokémon
Taille 1.3m Poids 54.5kg
Soundproof Filter Technician (Talent caché)

Profil du Pokémon

If interrupted while it is miming, it will slap around the offender with its broad hands.

Statistiques de base

Stats de base de la forme:Mr. Mime · Total 460

PV 40
Attaque 45
Défense 65
Atq. Spé. 100
Déf. Spé. 120
Vitesse 90

Informations de base

Ratio de genre
♂ 50% / ♀ 50%
Taux de capture
45(5.9%)
Groupes d'œuf
Humanoïde
Cycles d'éclosion
25
Bonheur de base
50
EV rapportés
Déf. Spé.+2
Expérience de base
161
Forme du corps
Humanoïde
Couleur
Rose
Expérience
1,000,000(Moyen-rapide)

Affinités de types Voir le tableau complet des types →

Défensif (quand on est attaqué)

Offensif (quand on attaque)

Chaîne d'évolution

Level up while knowing Mimic (in another region)
Mr. Mime Mr. Mime
Level up while knowing Mimic (in the Galar region)
Mr. Mime Mr. Mime
Level 42 or higher

Apprentissage

Niveau Capacités Type Catégorie Puissance Précision PP
Power Swap Psychic Statut 10
Guard Swap Psychic Statut 10
Encore Normal Statut 100 5
Quick Guard Fighting Statut 15
Copycat Normal Statut 20
Pound Normal Physique 40 100 35
Baton Pass Normal Statut 40
Wide Guard Rock Statut 10
12 Confusion Psychic Spécial 50 100 25
16 Role Play Psychic Statut 10
20 Protect Normal Statut 10
24 Recycle Normal Statut 10
28 Psybeam Psychic Spécial 65 100 20
32 Mimic Normal Statut 10
36 Light Screen Psychic Statut 30
36 Safeguard Normal Statut 25
36 Reflect Psychic Statut 20
40 Sucker Punch Dark Physique 70 100 5
44 Dazzling Gleam Fairy Spécial 80 100 10
48 Psychic Psychic Spécial 90 100 10
52 Teeter Dance Normal Statut 100 20

Movesets compétitifs et sets de Mr. Mime

Les movesets de Mr. Mime couvrent 8 générations et 18 formats avec 35 sets au total, incluant capacités, talents, objets, natures, EVs et types Téracristal avec analyse.

8 Génération 18 Format 35 set
Voir tous les movesets

Entrées du Pokédex

Generation I
Red:
If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow:
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Generation II
Gold:
A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
Silver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal:
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Generation III
Ruby:
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald:
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen:
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
Generation IV
Diamond:
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold:
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V
Black:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Generation VI
X:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby:
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Generation VII
Ultra Sun:
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon:
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Let's Go Pikachu:
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
Generation VIII
Sword:
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield:
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Legends: Arceus:
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.