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Mr. Mime

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Mr. Mime バリヤード

Psychic Fairy Generation I Barrier Pokémon
Height 1.3m Weight 54.5kg
Soundproof Filter Technician (Hidden Ability)

Pokémon Profile

If interrupted while it is miming, it will slap around the offender with its broad hands.

Base Stats

Form Base Stats:Mr. Mime · Total 460

HP 40
Attack 45
Defense 65
Sp. Atk 100
Sp. Def 120
Speed 90

Basic Info

Gender Ratio
♂ 50% / ♀ 50%
Catch Rate
45(5.9%)
Egg Groups
Human-Like
Egg Cycles
25
Base Friendship
50
EV Yield
Sp. Def+2
Base Experience
161
Shape
Humanoid
Color
Pink
Experience
1,000,000(Medium Fast)

Type Matchups View full type chart →

Defensive (when attacked)

Offensive (when attacking)

Evolution Chain

Level up while knowing Mimic (in another region)
Galarian Mr. Mime Galarian Mr. Mime
Level up while knowing Mimic (in the Galar region)
Galarian Mr. Mime Galarian Mr. Mime
Level 42 or higher

Learnset

Level Moves Type Category Power Accuracy PP
— Power Swap Psychic Status — — 10
— Guard Swap Psychic Status — — 10
— Encore Normal Status — 100 5
— Quick Guard Fighting Status — — 15
— Copycat Normal Status — — 20
— Pound Normal Physical 40 100 35
— Baton Pass Normal Status — — 40
— Wide Guard Rock Status — — 10
12 Confusion Psychic Special 50 100 25
16 Role Play Psychic Status — — 10
20 Protect Normal Status — — 10
24 Recycle Normal Status — — 10
28 Psybeam Psychic Special 65 100 20
32 Mimic Normal Status — — 10
36 Light Screen Psychic Status — — 30
36 Safeguard Normal Status — — 25
36 Reflect Psychic Status — — 20
40 Sucker Punch Dark Physical 70 100 5
44 Dazzling Gleam Fairy Special 80 100 10
48 Psychic Psychic Special 90 100 10
52 Teeter Dance Normal Status — 100 20

Wild Encounters

Generation I

Blue

Kanto

Location Level Method Chance
Route 2Lv.8-100In-game trade100%

Red

Kanto

Location Level Method Chance
Route 2Lv.8-100In-game trade100%

Yellow

Kanto

Location Level Method Chance
Route 2Lv.9-100In-game trade100%
Generation II

Crystal

Kanto

Location Level Method Chance
Sea Route 21Lv.28-30WalkingDay5%
Lv.28-30WalkingMorning5%

Gold

Kanto

Location Level Method Chance
Celadon CityLv.15Gift100%
Sea Route 21Lv.28-30WalkingDay5%
Lv.28WalkingMorning4%
Lv.28WalkingNight4%

Silver

Kanto

Location Level Method Chance
Celadon CityLv.15Gift100%
Sea Route 21Lv.28-30WalkingDay5%
Lv.28WalkingMorning4%
Lv.28WalkingNight4%
Generation III

FireRed

Kanto

Location Level Method Chance
Route 2Lv.5-100In-game trade100%

LeafGreen

Kanto

Location Level Method Chance
Route 2Lv.5-100In-game trade100%

XD: Gale of Darkness

Location Level Method Chance
Citadark Isle Dome ExteriorLv.42Snag100%
Generation IV

Diamond

Sinnoh

Location Level Method Chance
Route 218Lv.29-30WalkingPoké Radar: off10%
Lv.30Walking4%
Route 222Lv.41-42WalkingPoké Radar: off10%
Lv.42Walking4%

HeartGold

Johto

Location Level Method Chance
Johto Safari ZoneLv.16-17WalkingMorning10%
Lv.16-17WalkingDay10%
Lv.45Walking10%

Kanto

Location Level Method Chance
Celadon CityLv.15Gift100%
Sea Route 21Lv.28Walking4%
Lv.30WalkingDay4%

Platinum

Sinnoh

Location Level Method Chance
Route 218Lv.29-31Walking10%

SoulSilver

Johto

Location Level Method Chance
Johto Safari ZoneLv.16-17WalkingMorning10%
Lv.16-17WalkingDay10%
Lv.45Walking10%

Kanto

Location Level Method Chance
Celadon CityLv.15Gift100%
Sea Route 21Lv.28Walking4%
Lv.30WalkingDay4%
Generation VI

X

Kalos

Location Level Method Chance
Reflection CaveLv.22-23Walking10%

Y

Kalos

Location Level Method Chance
Reflection CaveLv.22-23Walking10%
Generation VII

Let's Go, Eevee!

Kanto

Location Level Method Chance
Route 11Lv.13-18Overworld100%

Let's Go, Pikachu!

Kanto

Location Level Method Chance
Route 11Lv.13-18Overworld100%

Ultra Moon

Alola

Location Level Method Chance
Hau'oli CityLv.6-9SOS battle15%
Poké PelagoLv.21-55Gift3%

Ultra Sun

Alola

Location Level Method Chance
Hau'oli CityLv.6-9SOS battle15%
Poké PelagoLv.21-55Gift3%

Mr. Mime Competitive Movesets & Sets

Mr. Mime movesets cover 8 generations and 18 formats with 35 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.

8 Generation 18 Format 35 set
View All Movesets

Pokédex Entries

Generation I
Red:
If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow:
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Generation II
Gold:
A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
Silver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal:
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Generation III
Ruby:
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald:
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen:
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
Generation IV
Diamond:
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold:
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver:
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V
Black:
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Generation VI
X:
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y:
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby:
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Generation VII
Ultra Sun:
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon:
It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
Let's Go Pikachu:
Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
Generation VIII
Sword:
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield:
It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Legends: Arceus:
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.