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Jumpluff

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Jumpluff ワタッコ

Grass Flying Generation II Cottonweed Pokémon
Altezza 0.8m Peso 3.0kg
Chlorophyll Leaf Guard Infiltrator (Abilità nascosta)

Profilo del Pokémon

Once it catches the wind, it deft­ ly controls its cotton-puff spores to float, even around the world.

Statistiche base

Statistiche base della forma:Jumpluff · Totale 460

PS 75
Attacco 55
Difesa 70
Att. Spec. 55
Dif. Spec. 95
Velocità 110

Informazioni base

Rapporto di genere
♂ 50% / ♀ 50%
Tasso di cattura
45(5.9%)
Gruppi uova
Fata / Erba
Cicli di schiusa
20
Amicizia base
70
EV conferiti
Velocità+3
Esperienza base
207
Forma del corpo
Bipede
Colore
Blu
Esperienza
1,059,860(Lento medio)

Vantaggi di tipo Vedi la tabella completa dei tipi →

Difensivo (quando si subisce)

Offensivo (quando si attacca)

Catena evolutiva

Level 18 or higher
Level 27 or higher
Jumpluff Jumpluff

Mosse apprendibili

Livello Mosse Tipo Categoria Potenza Precisione PP
Splash Normal Stato 40
Tail Whip Normal Stato 100 30
Absorb Grass Speciale 20 100 25
Synthesis Grass Stato 5
8 Tackle Normal Fisico 40 100 35
10 Fairy Wind Fairy Speciale 40 100 30
12 Poison Powder Poison Stato 75 35
12 Stun Spore Grass Stato 75 30
12 Sleep Powder Grass Stato 75 15
15 Bullet Seed Grass Fisico 25 100 30
20 Leech Seed Grass Stato 90 10
24 Mega Drain Grass Speciale 40 100 15
30 Acrobatics Flying Fisico 55 100 15
35 Cotton Spore Grass Stato 100 40
39 U-turn Bug Fisico 70 100 20
43 Giga Drain Grass Speciale 75 100 10
49 Bounce Flying Fisico 85 85 5
55 Memento Dark Stato 100 10

Moveset competitivi e set di Jumpluff

I moveset di Jumpluff coprono 7 generazioni e 17 formati con 27 set in totale, inclusi mosse, abilità, oggetti, nature, EV e tipi Teracristal con analisi.

7 Generazione 17 Formato 27 set
Vedi tutti i moveset

Voci del Pokédex

Generation II
Gold:
Once it catches the wind, it deft­ ly controls its cotton-puff spores to float, even around the world.
Silver:
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Crystal:
Even in the fierc­ est wind, it can control its fluff to make its way to any place in the world it wants.
Generation III
Ruby:
JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Emerald:
JUMPLUFF ride warm southern winds to cross the sea and fly to foreign lands. This Pokémon lands when it encounters cold air while it is floating.
FireRed:
It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
LeafGreen:
Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Generation IV
Diamond:
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
HeartGold:
Once it catches the wind, it deftly controls its cotton-puff spores-- it can even float around the world.
SoulSilver:
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Generation V
Black:
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Generation VI
X:
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Y:
Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
Omega Ruby:
Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.