Rhyhorn サイホーン
Ground
Rock
Generation I
Spikes Pokémon
Altura 1.0m Peso 115.0kg
Lightning Rod
Rock Head
Reckless (Habilidad oculta)
Perfil del Pokémon
A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.
Estadísticas base
Estadísticas base de la forma:Rhyhorn · Total 345
PS
80
Ataque
85
Defensa
95
At. Esp.
30
Def. Esp.
30
Velocidad
25
Información básica
- Proporción de género
- ♂ 50% / ♀ 50%
- Tasa de captura
- 120(15.7%)
- Grupos huevo
- Monstruo / Campo
- Ciclos de eclosión
- 20
- Amistad base
- 50
- EV que otorga
- Defensa+1
- Experiencia base
- 69
- Forma del cuerpo
- Cuadrúpedo
- Color
- Gris
- Experiencia
- 1,250,000(Lento)
Ventajas de tipos Ver la tabla completa de tipos →
Defensivo (al ser atacado)
Debilidad ×2
Ice ×2
Fighting ×2
Ground ×2
Steel ×2
Inmune
Electric ×0
Resistencia 1/4
Poison ×0.25
Resistencia 1/2
Normal ×0.5
Fire ×0.5
Flying ×0.5
Rock ×0.5
Cadena evolutiva
Movimientos aprendibles
| Nivel | Movimientos | Tipo | Categoría | Potencia | Precisión | PP |
|---|---|---|---|---|---|---|
| — | Tackle | Normal | Físico | 40 | 100 | 35 |
| — | Tail Whip | Normal | Estado | — | 100 | 30 |
| 5 | Smack Down | Rock | Físico | 50 | 100 | 15 |
| 10 | Bulldoze | Ground | Físico | 60 | 100 | 20 |
| 15 | Horn Attack | Normal | Físico | 65 | 100 | 25 |
| 20 | Scary Face | Normal | Estado | — | 100 | 10 |
| 25 | Stomp | Normal | Físico | 65 | 100 | 20 |
| 30 | Rock Blast | Rock | Físico | 25 | 90 | 10 |
| 35 | Drill Run | Ground | Físico | 80 | 95 | 10 |
| 40 | Take Down | Normal | Físico | 90 | 85 | 20 |
| 45 | Earthquake | Ground | Físico | 100 | 100 | 10 |
| 50 | Stone Edge | Rock | Físico | 100 | 80 | 5 |
| 55 | Megahorn | Bug | Físico | 120 | 85 | 10 |
| 60 | Horn Drill | Normal | Físico | — | 30 | 5 |
| MT | Movimientos | Tipo | Categoría | Potencia | Precisión | PP |
|---|---|---|---|---|---|---|
| 招式学习器001 | Take Down | Normal | Físico | 90 | 85 | 20 |
| 招式学习器005 | Mud-Slap | Ground | Especial | 20 | 100 | 10 |
| 招式学习器006 | Scary Face | Normal | Estado | — | 100 | 10 |
| 招式学习器007 | Protect | Normal | Estado | — | — | 10 |
| 招式学习器008 | Fire Fang | Fire | Físico | 65 | 95 | 15 |
| 招式学习器009 | Thunder Fang | Electric | Físico | 65 | 95 | 15 |
| 招式学习器010 | Ice Fang | Ice | Físico | 65 | 95 | 15 |
| 招式学习器018 | Thief | Dark | Físico | 60 | 100 | 25 |
| 招式学习器025 | Facade | Normal | Físico | 70 | 100 | 20 |
| 招式学习器028 | Bulldoze | Ground | Físico | 60 | 100 | 20 |
| 招式学习器034 | Icy Wind | Ice | Especial | 55 | 95 | 15 |
| 招式学习器035 | Mud Shot | Ground | Especial | 55 | 95 | 15 |
| 招式学习器036 | Rock Tomb | Rock | Físico | 60 | 95 | 15 |
| 招式学习器047 | Endure | Normal | Estado | — | — | 10 |
| 招式学习器049 | Sunny Day | Fire | Estado | — | — | 5 |
| 招式学习器050 | Rain Dance | Water | Estado | — | — | 5 |
| 招式学习器051 | Sandstorm | Rock | Estado | — | — | 10 |
| 招式学习器053 | Smart Strike | Steel | Físico | 70 | — | 10 |
| 招式学习器055 | Dig | Ground | Físico | 80 | 100 | 10 |
| 招式学习器066 | Body Slam | Normal | Físico | 85 | 100 | 15 |
| 招式学习器070 | Sleep Talk | Normal | Estado | — | — | 10 |
| 招式学习器076 | Rock Blast | Rock | Físico | 25 | 90 | 10 |
| 招式学习器083 | Poison Jab | Poison | Físico | 80 | 100 | 20 |
| 招式学习器084 | Stomping Tantrum | Ground | Físico | 75 | 100 | 10 |
| 招式学习器085 | Rest | Psychic | Estado | — | — | 5 |
| 招式学习器086 | Rock Slide | Rock | Físico | 75 | 90 | 10 |
| 招式学习器088 | Swords Dance | Normal | Estado | — | — | 20 |
| 招式学习器089 | Body Press | Fighting | Físico | 80 | 100 | 10 |
| 招式学习器103 | Substitute | Normal | Estado | — | — | 10 |
| 招式学习器106 | Drill Run | Ground | Físico | 80 | 95 | 10 |
| 招式学习器108 | Crunch | Dark | Físico | 80 | 100 | 15 |
| 招式学习器115 | Dragon Pulse | Dragon | Especial | 85 | 100 | 10 |
| 招式学习器116 | Stealth Rock | Rock | Estado | — | — | 20 |
| 招式学习器121 | Heavy Slam | Steel | Físico | — | 100 | 10 |
| 招式学习器125 | Flamethrower | Fire | Especial | 90 | 100 | 15 |
| 招式学习器126 | Thunderbolt | Electric | Especial | 90 | 100 | 15 |
| 招式学习器133 | Earth Power | Ground | Especial | 90 | 100 | 10 |
| 招式学习器134 | Reversal | Fighting | Físico | — | 100 | 15 |
| 招式学习器135 | Ice Beam | Ice | Especial | 90 | 100 | 10 |
| 招式学习器141 | Fire Blast | Fire | Especial | 110 | 85 | 5 |
| 招式学习器143 | Blizzard | Ice | Especial | 110 | 70 | 5 |
| 招式学习器149 | Earthquake | Ground | Físico | 100 | 100 | 10 |
| 招式学习器150 | Stone Edge | Rock | Físico | 100 | 80 | 5 |
| 招式学习器166 | Thunder | Electric | Especial | 110 | 70 | 10 |
| 招式学习器171 | Tera Blast | Normal | Especial | 80 | 100 | 10 |
| 招式学习器172 | Roar | Normal | Estado | — | — | 20 |
| 招式学习器179 | Smack Down | Rock | Físico | 50 | 100 | 15 |
| 招式学习器186 | High Horsepower | Ground | Físico | 95 | 95 | 10 |
| 招式学习器191 | Uproar | Normal | Especial | 90 | 100 | 10 |
| 招式学习器204 | Double-Edge | Normal | Físico | 120 | 100 | 15 |
| 招式学习器205 | Endeavor | Normal | Físico | — | 100 | 5 |
| 招式学习器210 | Supercell Slam | Electric | Físico | 100 | 95 | 15 |
| 招式学习器215 | Scorching Sands | Ground | Especial | 70 | 100 | 10 |
| 招式学习器224 | Curse | Ghost | Estado | — | — | 10 |
Movimientos competitivos y sets de Rhyhorn
Los movimientos de Rhyhorn cubren 8 generaciones y 9 formatos con 13 sets en total, incluyendo movimientos, habilidades, objetos, naturalezas, EVs y tipos Tera con análisis.
8 Generación
9 Formato
13 set
Ver todos los movimientos
Entradas del Pokédex
Generation I
- Yellow:
- A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.
- Red:
- Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Generation II
- Gold:
- It is inept at turning because of its four short legs. It can only charge and run in one direction.
- Silver:
- It doesn't care if there is anything in its way. It just charges and destroys all ob stacles.
- Crystal:
- It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Generation III
- Ruby:
- RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
- Sapphire:
- RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
- Emerald:
- Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.
- FireRed:
- Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging TACKLES.
- LeafGreen:
- Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
Generation IV
- Diamond:
- Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
- Platinum:
- Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
- HeartGold:
- It is inept at turning because of its four short legs. It can only charge and run in one direction.
- SoulSilver:
- It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.
Generation V
- Black:
- Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Generation VI
- X:
- Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging Tackles.
- Y:
- It is inept at turning because of its four short legs. It can only charge and run in one direction.
- Omega Ruby:
- Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
- Alpha Sapphire:
- Rhyhorn’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Generation VII
- Let's Go Pikachu:
- A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
Generation VIII
- Sword:
- Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles.
- Shield:
- It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
- Legends: Arceus:
- Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.