Rhyhorn サイホーン
Ground
Rock
Generation I
Spikes Pokémon
Height 1.0m Weight 115.0kg
Lightning Rod
Rock Head
Reckless (Hidden Ability)
Pokémon Profile
A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.
Base Stats
Form Base Stats:Rhyhorn · Total 345
HP
80
Attack
85
Defense
95
Sp. Atk
30
Sp. Def
30
Speed
25
Basic Info
- Gender Ratio
- ♂ 50% / ♀ 50%
- Catch Rate
- 120(15.7%)
- Egg Groups
- Monster / Field
- Egg Cycles
- 20
- Base Friendship
- 50
- EV Yield
- Defense+1
- Base Experience
- 69
- Shape
- Quadrupedal
- Color
- Gray
- Experience
- 1,250,000(慢)
Type Matchups View full type chart →
Defensive (when attacked)
2× Weakness
Ice ×2
Fighting ×2
Ground ×2
Steel ×2
Immune
Electric ×0
1/4 Resistance
Poison ×0.25
1/2 Resistance
Normal ×0.5
Fire ×0.5
Flying ×0.5
Rock ×0.5
Evolution Chain
Learnset
| Level | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| — | Tackle | Normal | Physical | 40 | 100 | 35 |
| — | Tail Whip | Normal | Status | — | 100 | 30 |
| 5 | Smack Down | Rock | Physical | 50 | 100 | 15 |
| 10 | Bulldoze | Ground | Physical | 60 | 100 | 20 |
| 15 | Horn Attack | Normal | Physical | 65 | 100 | 25 |
| 20 | Scary Face | Normal | Status | — | 100 | 10 |
| 25 | Stomp | Normal | Physical | 65 | 100 | 20 |
| 30 | Rock Blast | Rock | Physical | 25 | 90 | 10 |
| 35 | Drill Run | Ground | Physical | 80 | 95 | 10 |
| 40 | Take Down | Normal | Physical | 90 | 85 | 20 |
| 45 | Earthquake | Ground | Physical | 100 | 100 | 10 |
| 50 | Stone Edge | Rock | Physical | 100 | 80 | 5 |
| 55 | Megahorn | Bug | Physical | 120 | 85 | 10 |
| 60 | Horn Drill | Normal | Physical | 变化 | 30 | 5 |
| TM | Moves | Type | Category | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| TM001 | Take Down | Normal | Physical | 90 | 85 | 20 |
| TM005 | Mud-Slap | Ground | Special | 20 | 100 | 10 |
| TM006 | Scary Face | Normal | Status | — | 100 | 10 |
| TM007 | Protect | Normal | Status | — | — | 10 |
| TM008 | Fire Fang | Fire | Physical | 65 | 95 | 15 |
| TM009 | Thunder Fang | Electric | Physical | 65 | 95 | 15 |
| TM010 | Ice Fang | Ice | Physical | 65 | 95 | 15 |
| TM018 | Thief | Dark | Physical | 60 | 100 | 25 |
| TM025 | Facade | Normal | Physical | 70 | 100 | 20 |
| TM028 | Bulldoze | Ground | Physical | 60 | 100 | 20 |
| TM034 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| TM035 | Mud Shot | Ground | Special | 55 | 95 | 15 |
| TM036 | Rock Tomb | Rock | Physical | 60 | 95 | 15 |
| TM047 | Endure | Normal | Status | — | — | 10 |
| TM049 | Sunny Day | Fire | Status | — | — | 5 |
| TM050 | Rain Dance | Water | Status | — | — | 5 |
| TM051 | Sandstorm | Rock | Status | — | — | 10 |
| TM053 | Smart Strike | Steel | Physical | 70 | — | 10 |
| TM055 | Dig | Ground | Physical | 80 | 100 | 10 |
| TM066 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| TM070 | Sleep Talk | Normal | Status | — | — | 10 |
| TM076 | Rock Blast | Rock | Physical | 25 | 90 | 10 |
| TM083 | Poison Jab | Poison | Physical | 80 | 100 | 20 |
| TM084 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 |
| TM085 | Rest | Psychic | Status | — | — | 5 |
| TM086 | Rock Slide | Rock | Physical | 75 | 90 | 10 |
| TM088 | Swords Dance | Normal | Status | — | — | 20 |
| TM089 | Body Press | Fighting | Physical | 80 | 100 | 10 |
| TM103 | Substitute | Normal | Status | — | — | 10 |
| TM106 | Drill Run | Ground | Physical | 80 | 95 | 10 |
| TM108 | Crunch | Dark | Physical | 80 | 100 | 15 |
| TM115 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 |
| TM116 | Stealth Rock | Rock | Status | — | — | 20 |
| TM121 | Heavy Slam | Steel | Physical | 变化 | 100 | 10 |
| TM125 | Flamethrower | Fire | Special | 90 | 100 | 15 |
| TM126 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| TM133 | Earth Power | Ground | Special | 90 | 100 | 10 |
| TM134 | Reversal | Fighting | Physical | 变化 | 100 | 15 |
| TM135 | Ice Beam | Ice | Special | 90 | 100 | 10 |
| TM141 | Fire Blast | Fire | Special | 110 | 85 | 5 |
| TM143 | Blizzard | Ice | Special | 110 | 70 | 5 |
| TM149 | Earthquake | Ground | Physical | 100 | 100 | 10 |
| TM150 | Stone Edge | Rock | Physical | 100 | 80 | 5 |
| TM166 | Thunder | Electric | Special | 110 | 70 | 10 |
| TM171 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| TM172 | Roar | Normal | Status | — | — | 20 |
| TM179 | Smack Down | Rock | Physical | 50 | 100 | 15 |
| TM186 | High Horsepower | Ground | Physical | 95 | 95 | 10 |
| TM191 | Uproar | Normal | Special | 90 | 100 | 10 |
| TM204 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| TM205 | Endeavor | Normal | Physical | 变化 | 100 | 5 |
| TM210 | Supercell Slam | Electric | Physical | 100 | 95 | 15 |
| TM215 | Scorching Sands | Ground | Special | 70 | 100 | 10 |
| TM224 | Curse | Ghost | Status | — | — | 10 |
Rhyhorn Competitive Movesets & Sets
Rhyhorn movesets cover 8 generations and 9 formats with 13 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.
8 Generation
9 Format
13 set
View All Movesets
Pokédex Entries
Generation I
- Yellow:
- A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.
- Red:
- Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Generation II
- Gold:
- It is inept at turning because of its four short legs. It can only charge and run in one direction.
- Silver:
- It doesn't care if there is anything in its way. It just charges and destroys all ob stacles.
- Crystal:
- It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Generation III
- Ruby:
- RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
- Sapphire:
- RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
- Emerald:
- Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.
- FireRed:
- Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging TACKLES.
- LeafGreen:
- Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
Generation IV
- Diamond:
- Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
- Platinum:
- Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
- HeartGold:
- It is inept at turning because of its four short legs. It can only charge and run in one direction.
- SoulSilver:
- It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.
Generation V
- Black:
- Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Generation VI
- X:
- Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging Tackles.
- Y:
- It is inept at turning because of its four short legs. It can only charge and run in one direction.
- Omega Ruby:
- Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
- Alpha Sapphire:
- Rhyhorn’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Generation VII
- Let's Go Pikachu:
- A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
Generation VIII
- Sword:
- Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles.
- Shield:
- It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
- Legends: Arceus:
- Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.