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Rhyhorn  official artwork
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Rhyhorn

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Rhyhorn サイホーン

Ground Rock Generation I Spikes Pokémon
Height 1.0m Weight 115.0kg
Lightning Rod Rock Head Reckless (Hidden Ability)

Pokémon Profile

A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.

Base Stats

Form Base Stats:Rhyhorn · Total 345

HP 80
Attack 85
Defense 95
Sp. Atk 30
Sp. Def 30
Speed 25

Basic Info

Gender Ratio
♂ 50% / ♀ 50%
Catch Rate
120(15.7%)
Egg Groups
Monster / Field
Egg Cycles
20
Base Friendship
50
EV Yield
Defense+1
Base Experience
69
Shape
Quadrupedal
Color
Gray
Experience
1,250,000(慢)

Type Matchups View full type chart →

Evolution Chain

Rhyhorn Rhyhorn
Level 42 or higher
Trade while holding Protector

Learnset

Level Moves Type Category Power Accuracy PP
Tackle Normal Physical 40 100 35
Tail Whip Normal Status 100 30
5 Smack Down Rock Physical 50 100 15
10 Bulldoze Ground Physical 60 100 20
15 Horn Attack Normal Physical 65 100 25
20 Scary Face Normal Status 100 10
25 Stomp Normal Physical 65 100 20
30 Rock Blast Rock Physical 25 90 10
35 Drill Run Ground Physical 80 95 10
40 Take Down Normal Physical 90 85 20
45 Earthquake Ground Physical 100 100 10
50 Stone Edge Rock Physical 100 80 5
55 Megahorn Bug Physical 120 85 10
60 Horn Drill Normal Physical 变化 30 5

Rhyhorn Competitive Movesets & Sets

Rhyhorn movesets cover 8 generations and 9 formats with 13 sets in total, including moves, abilities, items, natures, EVs and Tera types with analysis.

8 Generation 9 Format 13 set
View All Movesets

Pokédex Entries

Generation I
Yellow:
A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.
Red:
Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.
Generation II
Gold:
It is inept at turning because of its four short legs. It can only charge and run in one direction.
Silver:
It doesn't care if there is anything in its way. It just charges and destroys all ob­ stacles.
Crystal:
It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Generation III
Ruby:
RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
Sapphire:
RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Emerald:
Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.
FireRed:
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging TACKLES.
LeafGreen:
Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
Generation IV
Diamond:
Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.
Platinum:
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
HeartGold:
It is inept at turning because of its four short legs. It can only charge and run in one direction.
SoulSilver:
It doesn’t care if there is anything in its way. It just charges and destroys all obstacles.
Generation V
Black:
Its powerful tackles can destroy anything. However, it is too slow witted to help people work.
Generation VI
X:
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging Tackles.
Y:
It is inept at turning because of its four short legs. It can only charge and run in one direction.
Omega Ruby:
Rhyhorn runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.
Alpha Sapphire:
Rhyhorn’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.
Generation VII
Let's Go Pikachu:
A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
Generation VIII
Sword:
Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging tackles.
Shield:
It can remember only one thing at a time. Once it starts rushing, it forgets why it started.
Legends: Arceus:
Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.